==>All Runescape Guide List<==
==>Runescape Summoning Guide List<==
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So, you've decided to take a crack at Summoning? Whether you're after a Minotaur to fight alongside you in battle, a Beaver to help you in your Woodcutting needs, or a Yak to carry your valuable items, Summoning is the skill for you. The following guide will hopefully make it a little easier for you to make sense of this wild skill.
Requirements: This is a member's only skill, and you must have completed the Wolf Whistle quest, which also gives you a brief introduction to the skill.
Note: During this guide, when it is said you need something to "Summon a creature," it actually costs nothing other than Summoning points (explained below) to bring a creature into the world of RuneScape. The materials are used to create Pouches which contain the 'essence' of the creature, and these Pouches are used to do the actual Summoning. Think of it like making a cocktail with all the ingredients, and then pouring it out when you want to.
Obelisks, Small Obelisks, & Shops
Obelisks are an essential part of the Summoning skill. They allow you to create Pouches, Scrolls and also allow you to recharge your Summoning points (explained below), whereas Small Obelisks, dotted all around RuneScape, can only let you recharge your Summoning points. Large Obelisks are only found in several places:
Taverley:
Obelisk: Yes
Shop: Yes
This is the easiest to access, as it is where you begin the quest, and is in a safe region. Simply enter Druid Pikkupstix' house and climb through the trap door. Pikkupstix also runs a shop.
Isafdar:
Obelisk: Yes
Shop: No
For those that have completed the Underground Pass will be able to access this Obelisk, located in the tunnel towards the end of Pass. You can get to it more easily by teleporting to Lletya using a Teleportation Crystal and walking to the cave entrance highlighted on the map. However, there is no shop at this location.
Karamja:
Obelisk: Yes
Shop: No
The Obelisk on Karamja is located on the peninsula on the north-western tip of the island, near Brimhaven. It is just South of the gold mining spot used in the Heroes' Quest. There are a few scorpions nearby, but plenty of plants to hide behind if you get in trouble! Unfortunately, there is no shop at this location.
Mort Myre Swamp:
Obelisk: Yes
Shop: Yes
This Obelisk is located in Filliman's Grotto, which can be accessed during and after the Nature Spirit quest. There is also a Wishing Well, which is actually a shop.
Gu'Tanoth:
Obelisk: Yes
Shop: Yes
Gu'Tanoth is located to the south of Yanille, and luckily, you don't need to complete any quests to use the Obelisk and shop. Bogrog also exchanges your pouches for spirit shards.
Kharidian Desert:
Obelisk: Yes
Shop: No
This is found just south-west of Pollnivneach, across the bridge, to the west and down a ladder. Another way to get there is to travel to Nardah, where there is a bank, via Magic Carpet and walk east until you reach the ladder. Due to it being in the middle of the desert, there is no shop to be found. Be sure to bring your Standard Desert Traveling Gear (Desert Robes or Graahk Armour, Waterskins and a knife), and watch out for the level 63 Crocodiles!
Piscatoris:
Obelisk: Yes
Shop: No
The Piscatoris Obelisk is located just South of the Fishing Colony, down a trapdoor. Although it is surrounded by crates, there is no store at this location.
There are some places in RuneScape where you cannot Summon a creature, or take one in with you (usually Pets are allowed). These include places such as the Grand Exchange, the Mage Training Arena and some of the other Minigames.
However, there are other areas (near Obelisks where you can infuse Pouches) where you still cannot Summon creatures, but you can take Familiars in with you.
To be able to Summon a creature, you need the following components:
- A Pouch, which can be bought from any of the Summoning stores for 1gp each. They are stackable.
- Several Spirit Shards (depending on what you are Summoning), which can also be bought from any store, but for the price of 25gp each. These are also stackable.
- A Charm, of which you would need a different color depending on what Pouch you are making. There are two groups of Charms - basic Charms, required for every creature (Gold, Green, Crimson and Blue), and Charms that act as material objects, and are listed under the "Acquiring Ingredients" section.
- A material object. As Pikkupstix tells you, the entity you are Summoning needs to focus on something solid. This basically means you need something related to the creature you are Summoning, for example, you need a Raw Chicken to create a Dreadfowl Pouch (a Dreadfowl is a type of chicken).
Charms are more difficult to get a hold of, as they are given as monster drops and are non-tradeable or obtained by Thieving from the average chests in Dorgesh-Khaan (level 52 Thieving required). Pikkupstix gives you a fair amount to start with, but the following creatures, listed by Jagex, have high Charm drop rates (most lower level creatures drop one Charm at a time, whereas higher levels, such as Dragons, drop multiple Charms, depending on how strong they are; e.g. a Fire Giant drops Charms one at a time, whereas the King Black Dragon drops four):
Charm-Dropping Creatures | ||
Creature | Level | Location |
---|---|---|
Fire Giants | 86 | A popular place to kill these is under the Baxtorian Falls, accessed during the Waterfall quest. They are aggressive, but will stop attacking you if you remain there for long enough. They drop mostly Gold Charms, but are known to drop Green, Blue and Crimson occasionally, too. |
Ice Giants | 53 | A good place to kill these is in the caves used during the Knight's Sword quest. There are also some tunnels on White Wolf Mountain, which can be accessed by mining the rockslide to the North, and going up the correct ladder can take you to a few Ice Giants. |
Ogres | 53+ | There are many different Ogres across RuneScape, but you should take note that the ogres in King Lathas' Training Camp do not drop Charms. |
Jogres | 53 | These are found on Karamja, on the east side of the southern island. Be sure to bring antipoison potions, as there are creatures that can poison you. |
Blue Dragons | 111 | These are also known to give good Charm drops, but be warned; take a look at the Dragon Hunting Guide before fighting these dangerous creatures. |
Basilisks | 61 40 Slayer Required | These are found in the Fremennik Slayer Dungeon, but don't forget your Mirror Shield! |
Bloodvelds | 76 50 Slayer Required | These beasts are found on the second floor of the Canifis Slayer Tower and the God Wars Dungeon. |
Other creatures have high drop rates of different Charms, but different creatures drop different charms, most more than one type. Moss Giants drop any of the Charms (except for Obsidian, Abyssal or any of the Void Knight Outpost Charms), so are useful if you are after a variety of them. Below is a list of the different Charms you can get, and examples of what creatures are likely to drop them.
Gold Charms - Fire Giants, Zamorak Warriors. Note: An especially good source for these are Giant Rock Crabs, and can be found either on Waterbirth Island or the new Chaos Tunnels, found north-east of the Zamorak Mage, who is just north of Edgeville and across the Wilderness Ditch. However, these are combat level 137, but can be attacked with magic from safespots.
Green Charms - Blue Dragons, Basilisks, Jellies.
Crimson Charms - Cockroaches, Greater Demons
Blue Charms - Kalphite, Iron Dragons, Aberrant Spectres (combat level 96. Slayer level 60 and a Nose Peg required. Found in the Canifis Slayer Tower). These are the rarest of the standard Charms.
Another Note: The other creatures in the Chaos Tunnels, as well as Giant Rock Crabs, are known to have high drop rates of Charms.
Now that we've covered what you need to make the Summoning Pouches, it's time to learn how to actually make them.
Firstly, gather the required materials for the Pouch. In this example, we will create a Dreadfowl Pouch, which requires 1 Pouch (as all creatures do), 8 Spirit Shards, 1 Gold Charm and 1 Raw Chicken.
Then you will need to take all of the 'ingredients' to any Obelisk, and click "Infuse-Pouch" on the Altar. The following screen will pop up:
If you have all of the ingredients, click "Infuse Dreadfowl Pouch", et voila, you have a Dreadfowl Pouch!
Requirements for Making Pouches | ||||||
Summoning Level | Pouch Name | Picture | Experience for Making | Shards Required | Charm Required | Object(s) Required |
---|---|---|---|---|---|---|
1 | Spirit wolf | 4.8 | 7 | Gold | Wolf bones | |
4 | Dreadfowl | 9.3 | 8 | Gold | Raw chicken | |
10 | Spirit spider | 12.6 | 8 | Gold | Spider carcass | |
13 | Thorny snail | 12.6 | 9 | Gold | Raw thin snail | |
16 | Granite crab | 21.6 | 7 | Gold | Iron ore | |
17 | Spirit mosquito | 46.5 | 1 | Gold | Proboscis | |
18 | Desert wyrm | 31.2 | 45 | Green | Bucket of sand | |
19 | Spirit Scorpion | 83.2 | 57 | Crimson | Bronze claws | |
22 | Spirit Tz-Kih | 96.8 | 64 | Crimson | Obsidian charm | |
23 | Albino rat | 202.4 | 75 | Blue | Raw rat meat | |
25 | Spirit kalphite | 220 | 51 | Blue | Potato Cactus | |
28 | Compost Mound | 49.8 | 47 | Green | Compost | |
29 | Giant chinchompa | 255.2 | 84 | Blue | Chinchompa | |
31 | Vampire bat | 136 | 81 | Crimson | Vampire dust | |
32 | Honey Badger | 140.8 | 84 | Crimson | Honeycomb | |
33 | Beaver | 57.6 | 72 | Green | Willow Logs | |
34 | Void ravager | 59.6 | 74 | Green | Ravager charm | |
34 | Void shifter | 59.6 | 74 | Blue | Shifter charm | |
34 | Void spinner | 59.6 | 74 | Blue | Spinner charm | |
34 | Void torcher | 59.6 | 74 | Blue | Torcher charm | |
36 | Bronze minotaur | 316.8 | 102 | Blue | Bronze bar | |
40 | Bull ant | 52.8 | 11 | Gold | Marigolds | |
41 | Macaw | 72.4 | 78 | Green | Guam | |
42 | Evil Turnip | 184.8 | 104 | Crimson | Carved turnip | |
43 | Spirit Cockatrice | 75.2 | 88 | Green | Cockatrice egg | |
43 | Spirit Guthatrice | 75.2 | 88 | Green | Guthatrice egg | |
43 | Spirit Saratrice | 75.2 | 88 | Green | Saratrice egg | |
43 | Sprit Zamatrice | 75.2 | 88 | Green | Zamatrice egg | |
43 | Spirit Pengatrice | 75.2 | 88 | Green | Pengatrice egg | |
43 | Spirit Coroxatrice | 75.2 | 88 | Green | Coroxatrice egg | |
43 | Spirit Vulatrice | 75.2 | 88 | Green | Vulatrice egg | |
46 | Iron minotaur | 404.8 | 125 | Blue | Iron bar | |
46 | Pyrelord | 202.4 | 111 | Crimson | Tinderbox | |
47 | Magpie | 83.1 | 88 | Green | Gold ring | |
49 | Bloated leech | 215.2 | 117 | Crimson | Raw Beef | |
52 | Spirit terrorbird | 68.4 | 12 | Gold | Raw bird meat | |
54 | Abyssal parasite | 94.8 | 106 | Green | Abyssal charm | |
55 | Spirit Jelly | 484 | 151 | Blue | Jug of water | |
56 | Ibis | 98.8 | 109 | Green | Harpoon | |
56 | Steel minotaur | 492.8 | 141 | Blue | Steel bar | |
57 | Spirit graahk | 501.6 | 154 | Blue | Graahk fur | |
57 | Spirit kyatt | 501.6 | 153 | Blue | Kyatt fur | |
57 | Spirit larupia | 501.6 | 155 | Blue | Larupia fur | |
58 | Karamthulhu overlord | 510.4 | 144 | Blue | Empty fishbowl | |
61 | Smoke devil | 268 | 141 | Crimson | Goat's horn dust | |
62 | Abyssal lurker | 163.2 | 119 | Green | Abyssal charm | |
63 | Spirit Cobra | 276.8 | 116 | Crimson | Snake hide | |
64 | Stranger plant | 281.6 | 128 | Crimson | Bagged plant | |
66 | Barker toad | 87 | 10 | Gold | Bloated toad | |
66 | Mithril minotaur | 580.8 | 152 | Blue | Mithril bar | |
67 | War tortoise | 58.6 | 1 | Gold | Tortoise shell | |
68 | Bunyip | 119.2 | 110 | Green | Raw shark | |
69 | Fruit bat | 121.2 | 130 | Green | Banana | |
70 | Ravenous locust | 132 | 79 | Crimson | Pot of flour | |
71 | Arctic bear | 93.2 | 14 | Gold | Polar kebbit fur | |
73 | Obsidian golem | 642.4 | 195 | Blue | Obsidian charm | |
74 | Granite lobster | 325.6 | 166 | Crimson | Granite (500g) | |
75 | Praying mantis | 329.6 | 168 | Crimson | Red flowers | |
76 | Adamant minotaur | 668.8 | 144 | Blue | Adamantite bar | |
76 | Forge regent | 134 | 141 | Green | Ruby harvest | |
77 | Talon beast | 1015.2 | 174 | Crimson | Talon beast charm | |
78 | Giant ent | 136.8 | 94 | Green | Willow branch | |
79 | Fire titan | 695.2 | 198 | Blue | Fire talisman | |
79 | Ice titan | 695.2 | 198 | Blue | Air talisman, water talisman | |
79 | Moss titan | 695.2 | 202 | Blue | Earth talisman | |
80 | Hydra | 140.8 | 128 | Green | Water orb | |
83 | Spirit dagannoth | 364.8 | 1 | Crimson | Dagannoth hide | |
83 | Lava titan | 730.4 | 219 | Blue | Obsidian charm | |
85 | Swamp titan | 373.6 | 150 | Crimson | Swamp lizard | |
86 | Rune minotaur | 756.8 | 1 | Blue | Runite bar | |
88 | Unicorn stallion | 154.4 | 140 | Green | Unicorn horn | |
89 | Geyser titan | 783.2 | 222 | Blue | Water talisman | |
92 | Wolpertinger | 404.8 | 203 | Crimson | Raw rabbit, wolf bones | |
93 | Abyssal titan | 163.2 | 113 | Green | Abyssal charm | |
95 | Iron titan | 417.6 | 198 | Crimson | Iron platebody | |
96 | Pack yak | 422.4 | 211 | Crimson | Yak hide | |
99 | Steel titan | 435.2 | 178 | Crimson | Steel platebody |
Summoning Scrolls are used to activate your follower's special ability, and to make them, you need the Pouch of the creature that will be using the ability. We will continue with the example of Dreadfowl.
The Dreadfowl's special ability is the Dreadfowl Strike, so you will need to 'split' a Dreadfowl Pouch. Each time you split a Pouch, you receive 10 scrolls. To do so, click the "Transform Scrolls" tab after you have clicked on the Obelisk. You will see this screen:
If you have a Dreadfowl Pouch, you can click "Transform Dreadfowl Strike Scroll." You will receive 10 scrolls.
Before learning how to Summon you should be aware of something: "Familiars" are creatures that are Summoned, and are temporary, whereas Pets are bought or captured and are permanent, unless you die with them in your pack or choose to dismiss them. Bringing a Familiar into RuneScape and keeping them there costs points, whereas getting a pet does not (see section on Pets for more information).
To Summon a creature, you will need at least one Summoning Point and a Pouch containing the entity of whatever you want to Summon. Simply right-click a Pouch, and click "Summon [creature] Pouch."
Some areas, mainly in parts of towns and always near an Obelisk, are "Summoning-Free." You will not be able to Summon anything in these areas, but you will be able to take them in with you. Pets, however, can be taken into or put down in these areas, except for certain minigames.
Now that you have a Familiar, you will be able to access a new interface, found on the bottom-left of you inventory.
- Summoning Icon - Click this to view the interface. This does not show up if you do not have a follower.
- Call Familiar - Makes the Summoned creature appear beside you. (This happens automatically if the creature falls too far behind)
- Take BoB Items - if your Familiar is a forager and picks up something, or is a Beast of Burden and you have given it something, clicking this button takes any items from its inventory (you cannot take anything if your inventory is full).
- Dismiss Familiar - After your confirmation, this gets rid of your Familiar, and you will have to use another Pouch to bring another into being. This happens automatically after the timer runs out.
- Summoning Points Remaining - This conveniently shows you how many Summoning Points you have left.
- Familiar time remaining - Shows how long your follower has until it disappears.
- Familiar name and picture
- Special points remaining - This is similar to the special meter on weapons with special attacks, and goes down every time you use a Scroll. The amount goes down in different amounts, depending on what scroll you use; the bar recharges over time. Note: This is separate to your weapon's special bar, so if you use one, the other remains unaffected.
- Special ability - Clicking this, if you have scrolls in your inventory, will activate your Familiar's special attack. The number shows how many scrolls you have left.
When you Summon a Familiar, it will cost you a certain amount Summoning Points, depending on what Pouch you are using. These are like Prayer Points, and can be recharged by right-clicking on an Obelisk and click "Renew-Points," or left-clicking on a Small obelisk. When Summoned, your creature will have a certain amount of minutes until it disappears, and your Summoning Points will be slowly drained if you have a Familiar out. Warnings will pop up in the chat box to let you know the timer is running out. The time your Familiar lasts depends on the creature you are Summoning (for example, with the Dreadfowl, it costs 1 point to Summon, and it lasts for 4 minutes before disappearing).
Using Special Abilities And Scrolls
Different Familiars have different abilities and different Scrolls. When you interact with your Familiar, they can perform an Ability, which will not drain your Summoning Points or Special Bar. Following the Dreadfowl example, if you talk to it and select "Farming boost," your Farming level will temporarily increase by one.
There are seven kinds of abilities currently available:
Fights - The majority of Familiars have the ability to fight, but only in multicombat areas. They will only attack if you choose to attack something, and will retaliate if you have the auto-retaliate button switched on.
Light enhancer - Some creatures (notably, bats) have the ability to make any light source with you brighter.
Skill boost - Different Familiars can boost different skills. With some creatures, you must activate them by talking to them, but others, such as the Desert wyrm, can provide 'invisible' boosts, which remain active as long as they remain Summoned.
Remote view - This allows you to see through the eyes of your Familiar, meaning that you can see things much further away. You can see in the different Cardinal directions (North, South, East and West) and directly above.
Beast of burden - These can carry a certain number of items. Some Familiars can only hold specific items (such as the Abyssal parasite, which can only carry unnoted rune and pure essence).
Forager - When having these Familiars Summoned, there is a chance that they will pick up items, specific to the creature. These are then put into the Familiar's 'inventory,' which you can only withdraw from.
Healer - These regularly heal the Summoner for a few hitpoints.
If you choose to use a scroll, this will drain your Familiar's special bar by a few points, depending on what scroll you are using. To do so, click on the icon in the top left of the interface. Attack scrolls can only be used in multi-combat areas. Dreadfowl Strike can be activated in combat, and acts as a low-level missile spell.
Scrolls and Their Effects | ||||||
Summoning Level | Scroll Name | Picture | Pouch Required | Experience Per 10 Scrolls | Special Move | Points Used |
---|---|---|---|---|---|---|
1 | Howl | Spirit wolf | 0.1 | Causes NPC's to flee | 3 | |
4 | Dreadfowl Strike | Dreadfowl | 0.1 | Magic attack, causes up to 3 damage | 3 | |
10 | Egg Spawn | Spirit Spider | 0.2 | Creates a random number of red spider eggs | 6 | |
13 | Slime Spray | Thorny Snail | 0.2 | Attack, causes up to 8 damage | 3 | |
16 | Stony Shell | Granite Crab | 0.2 | Gives you a +4 defense boost | 12 | |
17 | Pester | Mosquito | 0.5 | Sends the mosquito to attack and enemy | 3 | |
18 | Electric Lash | Desert Wyrm | 0.4 | Magic attack that hits up to 5 damage and stuns the foe | 6 | |
19 | Venom Shot | Spirit Scorpion | 0.9 | Causes your next Ranged attack to be mildly poisonous, if your ammunition can be poisoned | 6 | |
22 | Fireball Assault | Spirit Tz-Kih | 1.1 | Hits two nearby targets by up to 7 damage each | 6 | |
23 | Cheese Feast | Albino Rat | 2.3 | Puts 4 pieces of cheese into the rat's inventory | 6 | |
25 | Sandstorm | Spirit Kalphite | 2.5 | Hits up to 5 nearby opponents by up to 2 damage | 6 | |
28 | Generate Compost | Compost Mound | 0.6 | Fills a nearby compost bin with compost, sometimes with supercompost | 12 | |
29 | Explode | Giant chinchompa | 2.9 | Damages nearby enemies | 3 | |
31 | Vampire Touch | Vampire Bat | 1.5 | Causes up to 12 damage on your foe, may restore 2 of your hitpoints | 4 | |
32 | Insane Ferocity | Honey Badger | 1.6 | Reduces its Defense to raise its Attack and Strength | 12 | |
33 | Multichop | Beaver | 0.7 | Cuts up to 3 logs from a nearby tree | 3 | |
34 | Call to Arms | Void ravager, shifter, spinner or torcher | 0.7 | Teleports you to the Pest Control landers | 3 | |
36 | Bronze Bull Rush | Bronze minotaur | 3.6 | Magic attack that causes up to 4 damage, may stun the foe | 6 | |
40 | Unburden | Bull Ant | 0.6 | Restores run energy based on your Agility level | 12 | |
41 | Herbcall | Macaw | 0.8 | May create herbs | 12 | |
42 | Evil Flames | Evil Turnip | 2.1 | Magic attack, drains target's Ranged level | 6 | |
43 | Petrifying Gaze | Spirit Cockatrice (and variants) | 0.9 | Causes up to 10 damage, and reduces one of the foe's combat skills by 3, depending on which variant you use | 3 | |
46 | Iron Bull Rush | Iron Minotaur | 4.6 | Magic attack that causes up to 6 damage, may stun the foe | 6 | |
46 | Immense Heat | Pyrelord | 2.3 | Allows you to smelt a gold bar into jewelry without a furnace | 6 | |
47 | Thieving Fingers | Magpie | 0.9 | Boosts Thieving by 2 | 12 | |
49 | Blood Drain | Bloated Leech | 2.4 | Restores stat damage, poison and disease by reducing your hitpoints | 6 | |
52 | Tireless Run | Spirit Terrorbird | 0.8 | Boosts Agility by 2, restores run energy based on normal Agility level | 8 | |
54 | Abyssal Drain | Abyssal Parasite | 1.1 | Magic attack that gives a Prayer point if successful | 6 | |
55 | Dissolve | Spirit Jelly | 5.5 | Magic attack, hits up to 12 and drains the target's Attack | 6 | |
56 | Fish Rain | Ibis | 1.1 | Produces fish up to Bass | 12 | |
56 | Steel Bull Rush | Steel Minotaur | 5.6 | Magic attack that causes up to 9 damage, may stun the foe | 6 | |
57 | Goad | Spirit graahk | 5.7 | Sends the graahk to attack an enemy | 3 | |
57 | Ambush | Spirit kyatt | 5.7 | Calls the kyatt to combat, striking immediately and causing high damage | 3 | |
57 | Rending | Spirit larupia | 5.7 | Magic based attack, drains the enemy's Strength | 6 | |
58 | Doomsphere Device | Karamthulhu Overlord | 5.8 | Inflicts up to 16 damage on the opponent | 3 | |
61 | Dust Cloud | Smoke devil | 3 | Inflicts up to 8 damage on up to 6 adjacent opponents | 6 | |
62 | Abyssal Stealth | Abyssal lurker | 1.9 | Boosts Agility and Thieving by 4 | 20 | |
63 | Ophidian Incubation | 3.1 | Turns an egg into a cockatrice egg | 3 | ||
64 | Poisonous Blast | Stranger Plant | 3.2 | Attack that has a 50% chance of poisoning the foe, inflicts 2 damage | 6 | |
66 | Toad Bark | Barker Toad | 1 | Inflicts up to 18 damage on your opponent | 6 | |
66 | Mithril Bull Rush | Mithril Minotaur | 6.6 | Magic attack that causes up to 12 damage, may stun the foe | 6 | |
67 | Testudo | War Tortoise | 0.7 | Boosts your Defense by 8 | 20 | |
68 | Swallow Whole | Bunyip | 1.4 | Allows you to eat a raw fish, so long as you have the Cooking level to cook it | 3 | |
69 | Fruitfall | Fruit Bat | 1.4 | Produces fruit nearby | 6 | |
70 | Famine | Ravenous locust | 1.5 | Destroys some of the target player's food | 12 | |
71 | Arctic Blast | Arctic Bear | 1.1 | Magic attack that causes up to 15 damage, may stun the foe | 6 | |
73 | Volcanic Strength | Obsidian golem | 7.3 | Boosts your Strength by 9 | 12 | |
74 | Crushing Claw | Granite Lobster | 3.7 | Inflicts up to 14 damage and reduces the opponent's Defense by 5 | 6 | |
75 | Mantis Strike | Praying Mantis | 3.7 | Binds the foe, causes Magical damage and drains Prayer | 6 | |
76 | Adamant Bull Rush | Adamant Minotaur | 7.6 | Magic attack that causes up to 16 damage, may stun the foe | 6 | |
76 | Inferno | Forge regent | 1.5 | Magic attack, can disarm enemy's weapon or shield | 6 | |
77 | Deadly Claw | Talon beast | 11.4 | Three Magic attacks | 6 | |
78 | Acorn Missile | Giant Ent | 1.6 | Inflicts up to 17 damage on up to 3 opponents, may drop acorns | 6 | |
79 | Titan's Constitution | Fire, ice or moss titan | 7.9 | Boosts your Defense and Hitpoints significantly | 20 | |
80 | Regrowth | Hydra | 1.6 | Used on a tree grown with Farming to regrow it instantly | 6 | |
83 | Spike Shot | Spirit Dagannoth | 4.1 | Ranged attack, hits up to 18 and stuns the foe | 6 | |
83 | Ebon Thunder | Lava titan | 8.3 | Magic attack, drains the target's Special Attack energy (for weapons) | 4 | |
85 | Swamp Plague | Swamp titan | 4.2 | Magic attack that can poison enemies in the nearby area | 6 | |
86 | Rune Bull Rush | Rune Minotaur | 8.6 | Magic attack that causes up to 19 damage, may stun the foe | 6 | |
88 | Healing Aura | Unicorn Stallion | 1.8 | Heals up to 15% of your Hitpoints | 20 | |
89 | Boil | Geyser titan | 8.9 | Damages a player, doing more damage depending on the armour they are wearing | 6 | |
92 | Magic Focus | Wolpertinger | 4.6 | Reduces its Defense to raise its Attack and Strength | 20 | |
93 | Essence Shipment | Abyssal titan | 1.9 | Banks any pure essence in the titan's or your inventory | 6 | |
95 | Iron Within | Iron titan | 4.7 | Makes the titan's next attack three powerful melee attacks | 12 | |
96 | Winter Storage | Pack Yak | 4.8 | Used on one item in your inventory to bank it | 12 | |
99 | Steel of Legends | Steel titan | 4.9 | Makes the titan's next attack four powerful ranged attacks | 12 |
Familiar Abilities and Skill Focuses
Each creature has a certain skill in which they help you, and this can be either combat or non-combat skills - these are called 'skill focuses.' In the table below, the time each Familiar remains out is shown, the combat level is shown if the Familiar fights, and their skill focus is written with any additional information in the column beside it. Aside from Abyssal parasite, lurker and titan, every slot can hold one item or stack of items (you cannot give them non-tradeable items).
Some creatures have 'invisible' skill boosts. All this means is that the boost applies whilst they remain Summoned, rather than having to interact with them to activate it.
Familiars' Abilities and Skill Focuses | ||||||
Summoning Level | Pouch Name | Time in Minutes | Combat Level | Skill Focus | Abilities | |
---|---|---|---|---|---|---|
1 | Spirit wolf | 6 | 26 | Attack | - | |
4 | Dreadfowl | 4 | 26 | Magic | Farming boost (1) | |
10 | Spirit spider | 15 | 25 | Forager/ controlled | Forages for red spiders' eggs | |
13 | Thorny snail | 16 | 26 | Ranged/Beast of Burden | 3 slots | |
16 | Granite crab | 18 | 26 | Forager/ defense | Forages for fish if the summoner is fishing. Fishing boost (1 - invisible) | |
17 | Mosquito | 12 | 32 | Attack | - | |
18 | Desert wyrm | 19 | 31 | Forager/strength | Forages for ores. Mining boost (1 - invisible) | |
19 | Spirit scorpion | 17 | 51 | Controlled | - | |
22 | Spirit Tz-Kih | 18 | 36 | Magic | Right click "despair" for the Tz-Kih to drain enemy player's Prayer rather than cause damage | |
23 | Albino rat | 22 | 37 | Attack | Stores cheese after using scroll (cheese feast) | |
25 | Spirit kalphite | 22 | 39 | Beast of Burden | 6 slots | |
28 | Compost mound | 24 | 37 | Forager/strength | Forages for compost and seeds. You can use a bucket on it to deal 2 damage and receive a bucket of compost. Farming boost (1+2% of your normal level) | |
29 | Giant chinchompa | 31 | 42 | Ranged | May explode in combat to damage nearby targets | |
31 | Vampire bat | 33 | 44 | Controlled | May heal itself when it causes damage. Light enhancer | |
32 | Honey badger | 25 | 45 | Strength | May attack again without delay | |
33 | Beaver | 27 | N/A | Forager | Forages for logs and planks. Woodcutting boost (2 - invisible). Can be used as a knife if you're Fletching | |
34 | Void ravager | 27 | 46 | Forager/strength | Forages for ores. Mining boost (1) and mining boost (1 - invisible) | |
34 | Void spinner | 27 | 40 | Healer/defense | Heals the Summoner 1hp every 15 seconds. Only fights in self defense | |
34 | Void shifter | 94 | 46 | Attack | Acts as a Ring of Life - teleports you to Void Knight Outpost if your health drops below 10% | |
34 | Void torcher | 94 | 46 | Magic | Right click "strike" to cause 1 extra damage with its next attack | |
36 | Bronze minotaur | 30 | 50 | Defense | - | |
40 | Bull ant | 30 | 58 | Beast of Burden/ controlled | 9 slots | |
41 | Macaw | 31 | N/A | Forager | Forages for herbs, and improves herb drops. Remote view | |
42 | Evil turnip | 30 | 62 | Ranged/forager | Forages for evil turnip slices. Can heal itself when using Ranged attacks | |
43 | Spirit cockatrice (and variants) | 36 | 64 | Magic/forager | Right click "drain" to drain an enemy's combat stat (depends on the cockatrice). Forages for cockatrice eggs | |
46 | Iron minotaur | 37 | 70 | Defense | - | |
46 | Pyrelord | 32 | 70 | Strength | Firemaking boost (3 - invisible). Counts as a tinderbox, with 10xp bonus per log | |
47 | Magpie | 34 | N/A | Forager | Forages for jewelry | |
49 | Bloated leech | 34 | 76 | Attack | - | |
52 | Spirit terrorbird | 36 | 62 | Beast of Burden/ controlled | 12 slots | |
54 | Abyssal parasite | 30 | 86 | Beast of Burden/ magic | 7 slots for unnoted rune/pure essence. Also slows the abyssal Prayer drain | |
55 | Spirit jelly | 43 | 88 | Strength | - | |
56 | Ibis | 38 | N/A | Forager | Forages for fish if the Summoner is fishing. Fishing boost (3 - invisible) | |
56 | Steel minotaur | 46 | 90 | Defense | - | |
57 | Spirit graahk | 49 | 93 | Strength | Hunter boost (5 - invisible). If the graahk has to move to attack, it hits twice. Can teleport you to the horned graahk Hunter area | |
57 | Spirit kyatt | 49 | 93 | Attack | Hunter boost (5 - invisible). If called or Summoned straight into combat, it's first attack can be 3 times as powerful. Can teleport you to the Piscatoris Hunter area. | |
57 | Spirit larupia | 49 | 93 | Controlled | Hunter boost (5 - invisible). Can teleport you to the Feldip Hunter area | |
58 | Karamthulhu overlord | 44 | 95 | Ranged | Right click "drown" to hit opponent with a water spell | |
61 | Smoke devil | 48 | 101 | Magic | Right click "flames" to hit opponent with a fire spell | |
62 | Abyssal lurker | 41 | 93 | Beast of Burden/ controlled | 7 slots for unnoted rune/pure essence. Also slows the abyssal Prayer drain | |
63 | Spirit cobra | 56 | 105 | Attack | - | |
64 | Stranger plant | 49 | 107 | Controlled/ forager | Farming boost (1+4% of your normal level). Forages for strange fruit | |
66 | Barker toad | 8 | 112 | Strength | Can be loaded with a cannonball and fired (right click "cannon") | |
66 | Mithril minotaur | 55 | 112 | Defense | - | |
67 | War tortoise | 43 | 86 | Beast of Burden/ defense | 18 slots | |
68 | Bunyip | 44 | 70 | Healer | Heals 2hp every 15 seconds. Only fights in self defense If you use raw fish on it, they will be turned into water runes | |
69 | Fruit bat | 45 | N/A | Forager | Forages for fruit/seeds. Gathers fruit whilst on Karamja. Light enhancer | |
70 | Ravenous locust | 24 | 120 | Attack | Can eat your opponent's food. Remote view | |
71 | Arctic bear | 28 | 122 | Controlled | Hunter boost (7 - invisible). Counts as two pieces of arctic camouflage. Can teleport you to the Trollweiss/Rellekka Hunter area | |
73 | Obsidian golem | 55 | 126 | Strength | Mining boost (7 - invisible) | |
74 | Granite lobster | 47 | 129 | Forager/defense | Forages for fish if the Summoner is fishing. Fishing boost (4 - invisible) | |
75 | Praying mantis | 69 | 131 | Attack | - | |
76 | Adamant minotaur | 66 | 133 | Defense | - | |
76 | Forge regent | 45 | 133 | Ranged | Counts as a tinderbox, with a 10xp bonus per log. Right click "fireball" to launch a magic attack that hits up to 6 enemies by up to 5 damage | |
77 | Talon beast | 49 | 135 | Strength | - | |
78 | Giant ent | 49 | 137 | Controlled/ forager | Increased yield when harvesting Player-grown fruit trees, belladonna and cacti. Forages for oak log. Can convert pure essence into nature or earth runes | |
79 | Fire titan | 62 | 139 | Magic | - | |
79 | Ice titan | 64 | 139 | Attack | - | |
79 | Moss titan | 58 | 139 | Strength | - | |
80 | Hydra | 49 | 141 | Ranged | - | |
83 | Spirit dagannoth | 57 | 148 | Controlled | May attack again without delay | |
83 | Lava titan | 61 | 148 | Strength | May inflict 5 extra damage with each attack. Firemaking boost (10 - invisible). Mining boost (10 - invisible). Can teleport you to the Lava Maze in the wilderness | |
85 | Swamp titan | 56 | 152 | Attack | - | |
86 | Rune minotaur | 151 | 154 | Defense | - | |
88 | Unicorn stallion | 54 | 70 | Healer | Use scrolls to heal. Right click "cure" to heal from poison and disease | |
89 | Geyser titan | 69 | 200 | Ranged | Ranged boost (1+3% of your current level). Use bowls on it to get bowls of hot water. Used amulets of glory on it to recharge them | |
92 | Wolpertinger | 62 | 210 | Magic | Hunter boost (5 - invisible). Gives a 5% defense bonus against magic. Doubles experience and yield when harvesting berries | |
93 | Abyssal titan | 32 | 215 | Beast of Burden | 7 slots for rune/pure essence. Also slows the abyssal Prayer drain | |
95 | Iron titan | 60 | 220 | Defense | Defense boost (10% to stab, slash and crush Defense - invisible) | |
96 | Pak yak | 58 | 175 | Beast of Burden/ strength | 30 slots | |
99 | Steel Titan | 64 | 230 | Ranged | (15% to stab, slash and crush Defense - invisible) |
Some of the secondary ingredients are harder to acquire than others, and below is a list of where to get them. Remember that the Grand Exchange can be your best friend when leveling Summoning, if you don't mind spending extra to get the ingredients.
Material Charms:
These act as any other material object, despite being called charms. All of these Charms are non-stackable.
Obsidian Charms - only dropped by monsters in TzHaar.
Abyssal Charms - only dropped by creatures from The Abyss.
Ravager, Shifter, Spinner and Torcher Charms - bought from the Void Knights at Void Knight Outpost for the cost of two Pest Control points each.
Talon Beast Charm - found during Temple Trekking and Burgh de Rott Ramble minigames.
Material Objects | |
Item | Where to Obtain |
---|---|
Bagged Plant | Bought from the Garden Supplier in Falador park. There are three variations of the plant, costing 1k, 5k and 10k respectively. |
Bronze Claws | Player Smithed (must have completed Death Plateau quest) or bought from the Lost and Found store in the Rogue's Den. |
Carved Turnip | Carved from an Evil turnip with a chisel, which can be grown using an Evil turnip seed in any allotment patch. Must have level 42 Farming to grow. |
Chinchompa | Caught using the Hunter skill with a box trap, level 53 required. They are found at the Piscatoris Hunter area. |
Cockatrice Egg | Drop from Cockatrice (level 37), level 25 Slayer required. Don't forget to bring your Mirror Shield! |
Dagannoth Hide | Dropped by the Dagannoths (combat level 90) and the Dagannoth kings (level 303) on Waterbirth Island. |
Fishbowl | Can be made from molten glass at level 43 Crafting. |
Goat's Horn Dust | Made by grinding desert goat's horn, which is a 100% drop from Goats and Billy goats in the Kharidian Desert. It is also dropped by Locust riders and Scarab magi, which you can find during and after the completion of the Contact Quest. |
Graahk, Kyatt and Larupia Fur | Found by successfully trapping a graahk, kyatt or larupia with a pitfall trap. For more information on pitfall trapping, click here. |
Granite (550g) | Mined in the Quarry, which is found in the Desert (level 45 Mining required). The Quarry is used during the Enakhra's Lament Quest. |
Honeycomb | Taken from the beehives in Catherby, must have Insect Repellent in your inventory (found in a house north of the Catherby bank). |
Polar Kebbit Fur | Dropped by Polar kebbits, which can be caught with the Hunter skill (level 1 required). |
Potato Cactus | Respawns in areas of the Kalphite Lair, be warned of the level 85 Kalphite Soldiers (poison frequently); it is not recommended to collect them in the Kalphite Queen area, as the chances are, you will be killed! |
Proboscis | Found by killing mosquito swarms during the Tai Bwo Wannai cleanup minigame. |
Raw Bird Meat | Obtained by successfully catching any bird with the Hunter skill. Can also be bought from the store in Oo'glog for 17gp. |
Raw Thin Snail | Found by killing Snails in Mort Myre swamp; be sure to bring a Silver sickle(b) to avoid the swamp decay effect. Must have started the Nature Spirit quest. It can also be bought from the general store in Burgh de Rott, so long as you have repaired and supplied it, during the In Aid of the Myreque Quest. |
Red Flowers | Bought from the Flower girl in Miscellania, or grown from Mithril seeds (bought from the Legend's Guild for 300gp each, given as a reward from theWaterfall Quest). |
Ruby Harvest | Caught using the Hunter skill with a butterfly net, level 15 required. For more information on using a butterfly net, click here. |
Snake Hide | Drop from Bush snakes during the Tai Bwo Wannai Cleanup Minigame,, and Snakes found on Mos Le'Harmless (both combat level 35, poisonous). Both give Snake Hide as a 100% drop, but the snakes on Mos Le'Harmless are much easier to find, and so are a more efficient way of gathering hides.During the Temple Trekking mini-game, you can obtain hides from snakes during the Snake Event by using a knife on their corpses after killing them. |
Spider Carcass | Found by killing Jungle spiders (level 44) on Karamja; be careful, they can poison, although rarely. |
Swamp Lizard | Caught with the Hunter skill, level 29 and a net trap required. For more information about net trapping, click here. |
Swamp Toad | There are 3 respawns at the southern end of Taverley, near the lake, and even more can be found in the north-westerly swamp of the Tree Gnome Stronghold. Also dropped by Tortoises to the north of the swamp and in the Battlefield of Khazard, to the north of the Tree Gnome Village and south of Ardougne. |
Tortoise Shell | Sometimes dropped by the tortoises mentioned above, and also by Warped tortoises (level 96, requires 56 Slayer and a Crystal chime to kill) in the sewers that can be accessed during and after the The Path of the Glouphrie Quest. |
Unicorn Horn | 100% Drop from Unicorns and Black unicorns. |
Vampire Dust | 100% Drop from Vampires, found to the east of Canifis. |
Water Orb | Made by charging an Unpowered orb (made with molten glass, level 46 Crafting required) at the Water Obelisk. |
Willow Branch | Cut from player-grown Willow tree using secateurs (level 30 Farming required). |
Yak Hide | 100% Drop from the level 22 Yaks on Neitiznot. |
It is advised to take into account the cost of the material item required before using this table to work out the expense of training. Charms are also a big factor when deciding upon a method of training; some Charms are much harder to come across than others.
Experience Per Shard | ||
Summoning Level | Pouch Name | Experience Per Shard |
---|---|---|
1 | Spirit wolf | 0.69 |
4 | Dreadfowl | 1.16 |
10 | Spirit spider | 1.58 |
13 | Thorny snail | 1.4 |
16 | Granite crab | 3.09 |
17 | Mosquito | 46.5 |
18 | Desert wyrm | 0.69 |
19 | Spirit scorpion | 1.46 |
22 | Spirit Tz-Kih | 1.51 |
23 | Albino rat | 2.7 |
25 | Spirit kalphite | 4.31 |
28 | Compost mound | 1.06 |
29 | Giant chinchompa | 3.04 |
31 | Vampire bat | 1.68 |
32 | Honey badger | 1.68 |
33 | Beaver | 0.8 |
34 | Void ravager, shifter, spinner and torcher | 0.81 |
36 | Bronze minotaur | 3.11 |
40 | Bull ant | 4.8 |
41 | Macaw | 0.93 |
42 | Evil turnip | 1.78 |
43 | Spirit cockatrice (and variants) | 0.86 |
46 | Iron minotaur | 3.24 |
46 | Pyrelord | 1.82 |
47 | Magpie | 0.95 |
49 | Bloated leech | 1.84 |
52 | Spirit terrorbird | 5.7 |
54 | Abyssal parasite | 0.89 |
55 | Spirit jelly | 3.21 |
56 | Ibis | 0.91 |
56 | Steel minotaur | 3.5 |
57 | Spirit graahk | 3.26 |
57 | Spirit kyatt | 3.28 |
57 | Spirit larupia | 3.24 |
58 | Karamthulhu overlord | 3.54 |
61 | Smoke devil | 1.9 |
62 | Abyssal lurker | 0.92 |
63 | Spirit cobra | 2.39 |
64 | Stranger plant | 2.2 |
66 | Barker toad | 8.7 |
67 | War tortoise | 58.6 |
68 | Bunyip | 1.08 |
69 | Fruit bat | 0.93 |
70 | Ravenous locust | 1.67 |
71 | Arctic bear | 6.66 |
73 | Obsidian golem | 3.29 |
74 | Granite lobster | 1.96 |
75 | Praying mantis | 1.96 |
76 | Adamant minotaur | 4.64 |
76 | Forge regent | 0.95 |
77 | Talon beast | 5.83 |
78 | Giant ent | 1.46 |
79 | Fire titan | 3.51 |
79 | Ice titan | 3.51 |
79 | Moss titan | 3.44 |
80 | Hydra | 1.1 |
83 | Spirit dagannoth | 364.8 |
83 | Lava titan | 3.34 |
85 | Swamp titan | 2.49 |
86 | Rune minotaur | 756.8 |
88 | Unicorn stallion | 1.1 |
89 | Geyser titan | 3.53 |
92 | Wolpertinger | 1.99 |
93 | Abyssal titan | 1.44 |
95 | Iron titan | 2.11 |
96 | Pack yak | 2 |
99 | Steel titan | 2.45 |
If you are fed up of wandering round, mindlessly killing anything in your path, then you may want to get a pet. Then you can continue said killing, except that you will have a companion to keep you company! Pets do not require any Summoning Points to care for them, just a little food and attention.
There are currently two pet stores in RuneScape, and they are found in Taverley and Yanille:
Taverley: This is located South of the quest start point for the Wolf Whistle quest.
Yanille: The Yanille pet store is between the Hunter store and the Wizards' Guild, near the center of the town.
The pet shop owners sell an infinite supply of the following items for 10gp each:
Nuts - Used to feed squirrels, and also helps when catching them by using them with a Net trap (level 60 Summoning and 27 Hunter required).
Flies - Used to feed Baby Geckos, and helps when catching them with a Box trap (level 10 Summoning and 27 Hunter). Also feeds Chameleons.
Beetle bits - Used to feed Adult Geckos.
The pet store owner, when spoken too, will also sell you a dog of your choice for 500gp. You must have done the Wolf Whistle quest to buy one.
When you have got your pet, you can choose to "drop" it. This will not get rid of it, but allows your pet to follow you. You can access the Pet Interface the same way as you would the Familiar Interface, by clicking the icon in the bottom left hand corner; they are quite similar.
- Summoning Icon - Click this to view the interface. This does not show up if you do not have a follower.
- Call Pet - Makes your pet appear beside you.
- Dismiss Pet - If you confirm, your pet will disappear and you will not be able to get the same one again. You will have to get another and start caring for it from the beginning!
- Pet Growth Percentage - Shows how close your pet is to growing to its next stage. For most pets, at 100% it becomes fully grown, but several pets have more than one stage. For example, when you hatch a Guthix Raptor, it will start off as a chick, grow into a bird, and then become a fully grown Raptor. Pets only grow when you are logged in.
- Pet Hunger - You must feed your pet in order for it to survive! The higher this percentage, the hungrier your pet is. Different pets eat different food, as shown in the table below.
- Pet Name and Picture
Finding and Feeding Pets
The pictures shown are just one color of each Pet - some of them can have different variations (colors). To obtain a different color dog, you would have to dismiss your current one and purchase a new one.
Finding and Feeding Pets | |||||
Summoning Level | Pet Name | Baby Picture | Adult Picture | Food | Location |
---|---|---|---|---|---|
4 | Bulldog | Raw meat (not fish or chicken) | Pet stores | ||
4 | Dalmatian | Raw meat (not fish or chicken) | Pet stores | ||
4 | Greyhound | Raw meat (not fish or chicken) | Pet stores | ||
4 | Labrador | Raw meat (not fish or chicken) | Pet stores | ||
4 | Sheepdog | Raw meat (not fish or chicken) | Pet stores | ||
4 | Terrier | Raw meat (not fish or chicken) | Pet stores | ||
10 | Gecko | Eats flies as a baby, beetle bits as an adult | Hunted on the north-eastern side of Karamja (near the shipyard), level 27 and a box trap required. | ||
10 | Platypus | Raw fish/fishing bait (ground in baby form) | Hunted with a box trap after completing the As a First Resort Quest. You must be holding burning Lavender to attract them. | ||
30 | Penguin | Raw fish | Egg is obtained from the Penguin minder in the Ardougne Zoo. | ||
40 | Giant crab | Raw fish | Obtained from Nung in the Mogre Encampment, found during the Recipe for Disaster Quest. You must have a Crunchy claw token, which is a drop from Mogres. | ||
50 | Raven | Ground fishing bait as a chick, fishing bait as an adult | Egg found in Bird's nests from Woodcutting. | ||
60 | Squirrel | Eats nuts | Hunted to the west of Barbarian Village, level 29 Hunter and a net trap baited with Nuts required. | ||
70 | Guthix raptor | Ground fishing bait as a chick, fishing bait when older | Egg found in Bird's nests from Woodcutting. | ||
70 | Saradomin owl | Ground fishing bait as a chick, fishing bait when older | Egg found in Bird's nests from Woodcutting. | ||
70 | Zamorak hawk | Ground fishing bait as a chick, fishing bait when older | Egg found in Bird's nests from Woodcutting. | ||
80 | Raccoon | Raw meat and fish | Hunted to the east of Barbarian Village, level 27 Hunter and a box trap required. | ||
85 | Vulture | Ground fishing bait as a chick, fishing bait as an adult | Egg obtained by killing Vultures in the Desert. | ||
90 | Chameleon | Eats flies | Egg found on Cairn Isle, near Shilo Village. | ||
95 | Monkey | Eats bananas | Hunted on Karamja, level 27 Hunter and a box trap baited with a banana required. | ||
99 | Baby dragon | Eats lots of raw meat, fish or chicken | Egg dropped by the various Dragons throughout RuneScape. It is possible to get different colored Dragons, depending on what you are killing. |
Even though your pet may be nothing more than pixels and coding, it still has to be fed! Every pet gets hungry in its younger form, and each has its own food requirements. Some Pets, such as adult cats (from the Gertrude's Cat Quest (no Summoning level required) do not need to be fed when they are older.
By looking at your follower's Hunger Percentage, you can see how hungry it is. You shouldn't let your pet get too hungry, as if it begins to starve (at 100% hunger) it will run away, and you will have to acquire a new one.
Since every pet needs to be fed a certain type of food, you should probably find out what to feed your Pet before you get one. The table below also shows where to find your pet (click the thumbnails for more detail).
The vast majority of Pets have two forms (baby and adult) and take 10 hours in game to raise, but the 'God Birds' (Zamorak hawk, Guthix Raptor and Saradomin Owl) have three forms (chick, bird and hawk/raptor/owl) and so take 20 hours to raise in game.
Note: You can only have one follower out at a time, and the number of pets you can have increases with your Summoning level. This starts at 1 pet at level 4, and with every 10 Summoning levels, you can raise one more pet.
Note on Eggs: Eggs are a random yield from Bird's nests obtained from Woodcutting. They must be found when cutting trees or with the Managing Miscellania minigame (when collecting maple logs, you may receive a nest), rather than by exchanging Mole skin / claws with Wyson, if you wish to get one of the three colored eggs or a Raven egg. All eggs must be incubated in the Incubator at either the Yanille or Taverley Pet Stores.
There are various types of headgear that you can wear at different Summoning levels. Three of these are specifically designed for this purpose (Antlers, Lizard skull and Feathered headdresses), and the rest can be converted (and unconverted) by Pikkupstix. When converted, they cannot be traded, and have the ability to hold scrolls, and they will also look a little lighter than the original helmet. Each of these can store a different number of scrolls, and activate when you are in combat and have the Familiar Summoned that matches said scrolls.
The scrolls stored can only be scrolls that can be activated in a fight (you cannot use a Herbcall scroll, for example). The headgear becomes 'charged' when you use scrolls on them, but become uncharged again by removing the scrolls. Below are the three specific items of headgear, and the tables show the other items that can be enchanted by Pikkupstix:
Antlers - Summoning level 10 required, can store up to 40 scrolls. Bought from Summoning Stores for 100gp.
Lizard skull - Summoning level 30 required, can store up to 65 scrolls. Bought from Summoning Stores for 200gp.
Feather headdresses - Summoning level 50 required, can store up to 150 scrolls. Crafted from a Coif and 20 colored feathers (i.e. Red, Brown, Stripy; obtained from bird snaring with the Hunter skill), level 79 Crafting Required.
Headgear | |||
Picture | Headgear | Scroll Capacity | Required Levels |
---|---|---|---|
Adamant full helm | 50 | 20 Summon, 30 Defense | |
Snakeskin bandana | 50 | 20 Summon, 30 Defense, 30 Ranged | |
Splitbark helm | 50 | 30 Summon, 40 Defense, 40 Magic | |
Rune full helm | 60 | 30 Summon, 40 Defense | |
Berserker helm | 70 | 35 Summon, 45 Defense | |
Warrior helm | 70 | 35 Summon, 45 Defense | |
Archer helm | 70 | 35 Summon, 45 Defense | |
Farseer helm | 70 | 35 Summon, 45 Defense | |
Helm of Neitiznot | 90 | 45 Summon, 55 Defense | |
Dragon med helm | 110 | 50 Summon, 60 Defense | |
Lunar helm | 110 | 55 Summon, 40 Defense, 65 Magic | |
Armadyl helm | 120 | 60 Summon, 70 Defense, 70 Ranged |
- Bogrog's Exchange - in Gu'Tanoth, you can "swap" pouches with Bogrog - he will give you 70% of the shards used to create the pouch/pouches back to you. He accepts pouches in noted form, and the amount of shards you will receive is rounded up. For example, the Pyrelord needs 111 shards to be created, and you will receive (111*0.7=77.7) 78 shards.
- Summoning potions can be used to restore a percentage of your Summoning points with each dose, like a Prayer potion (7-31 points, depending on your level). You can make them by adding a clean spirit weed and a Cockatrice egg to a vial of water.
- When you are ten levels above the required Summoning level to Summon, buy, or catch your familiar/pet, you will be able to understand them, but you will need a M'Speak Amulet to understand monkeys (obtained during the Monkey Madness Quest). Therefore you will never be able to understand creatures that require a Summoning level of 90+ (you cannot use the Summoning boost that comes with the skill cape to talk to them, either), and this does not apply to the Abyssal creatures, who will always talk a garbled language.
==>All Runescape Guide List<==
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