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==>Runescape Mini-Games Guide List<==
If you're looking for a unique place to train your Agility, the Brimhaven Agility Arena is just the place to try out. It's meant for quick, agile and focused RuneScapers, and there are a variety of different obstacles to accomplish.
The Brimhaven Agility Arena can be found in Brimhaven, a city on the west part of Karamja Island. Go inside of the building a short distance northwest of the entrance to Brimhaven, and then speak to Cap'n Izzy No Beard about the arena. You'll need to pay him 200gp in order to climb down the ladder leading into the Agility Arena.
Skill Requirements
- Level 40 Agility - Although you can enter at any Agility level, level 40 Agility is required to get past some of the traps. It's best to wait until you're this level before thinking about training here.
Backpack
- Food - The best food to bring would be cakes, because they heal in small amounts. The theory behind this is the fact that the lower your hitpoints are when you fail a trap, the less damage the traps cause. So keeping your hitpoints less than 20 will mean you only get hit by 2.
- Teleportation Method - Anything like teleportation runes, a Dragonstone Amulet or Ring of Dueling would be a good precaution in case you run out of food in the middle of the arena and need to escape.
Equipment
- Cape - A Spotted Cape will decrease your weight by 2 or 3kg and a Spottier Cape will decrease it by 4 or 5kg, depending on your current weight.
- Boots - Boots of Lightness from the Temple of Ikov Quest will lower your weight by -4kg.
Once you have everything you need, go ahead and talk to Cap'n Izzy, pay him the 200gp and head down the ladder into the arena. Now comes the fun part!
How to Play
Shortly after entering, you should see a flashing arrow on your mini-map. You must follow after it and then tag the pillar that another animated arrow will point to. Of course, you'll need to climb, jump, dodge or walk over obstacles in order to get there. When you tag the pillar, a small box in the upper left-hand corner of your game screen will turn green. If you tag another pillar while that box is still green, you'll receive an Agility Ticket. If you miss, the box will turn red again.
The key to getting to the pillars in time is speed (and a little luck too). You'll have about a minute or so to tag the pillar before the arrow stops flashing and you'll need to tag another. Find the easiest and quickest way to the pillar. Sometimes you may need to run past a Swinging Blade, but those are much harder than other obstacles like Monkey Bars or a Wall. Try finding easier ones to climb over first, saving time since you won't fail as easily. Rotate your camera to see the obstacles ahead of you. Also, be sure to put Run on!
Obstacles
There are lots of different obstacles that you'll come across in the Agility Arena. Every obstacle can be failed, and will result in 2-6 points of damage, depending on your Defense and your current Hits.
Blade - Set your walk speed to "Run" and when the blade goes down, run across to the other side. You will fail without run on.
Note: Is also referred to as "saw blade."
Level: 1
Experience: 0
Plank - Only walk on the un-cracked plank, not the cracked ones, or you'll fall.
Level: 1
Experience: 6
Low Wall - These are the easiest, although it's possible to fail with a low Agility level.
Level: 1
Experience: 8
Balancing Rope - Harder than a log balance, but it takes about the same amount of time.
Level: 1
Experience: 10
Log Balance- Rarely failed, and it's the 2nd easiest.
Level: 1
Experience: 12
Monkey Bars - Fast and easy, but lower levels will fall more often.
Level: 1
Experience: 14
Balancing Ledge - Possible to fail, but they are easy and fast.
Level: 1
Experience: 16
Pillar - You'll fall often, but if you get past the 2nd pillar, you'll make it across.
Level: 1
Experience: 18
Rope Swing - It's very fast, but you'll also fall very fast as well.
Level: 1
Experience: 20
Floor Spikes - Try your luck at leaping over spikes!
Level: 20
Experience: 24
Pressure Pad - Rocks will continually fall on you, and it's very difficult to get past.
Level: 20
Experience: 26
Hand Holds - You fail often, but if you make it past the third handhold, you'll make it across.
Level: 20
Experience: 22
Spinning Blade - Can be one of the more difficult and annoying obstacles.
Level: 40
Experience: 28
Darts - Perhaps the most difficult obstacle. If you succeed, darts will fly at the character in slow motion and you will do a matrix style dodge.
Note: If you fail this obstacle, not only will you lose some health, but you will also temporarily lose two Agility levels.
Level: 40
Experience: 30
If it is you dodging the darts, the camera will zoom in and do a short cutscene.
Falling From An Obstacle
There is a possibility of falling on the Plank, Balancing Log, Balancing Rope, Rope Swing, Monkey Bars, Balancing Ledge, Pillars, and Hand Hold obstacles (though if you are 50+ you only really need to worry about the Rope Swing, Pillars, and Hand Hold obstacles).
If you fall from an obstacle, you'll land below the arena near some lava. You'll need to climb the ladders in order to get up to the obstacles again.
Once you have all of the tickets you want, you can leave the arena by climbing the ladder in the northeast corner. Speak to Pirate Jackie the Fruit to trade your tickets in for a number of items, or additional Agility experience:
- 240 Agility experience - 1 Ticket
- 2,480 Agility experience - 10 Tickets
- 6,500 Agility experience - 25 Tickets
- 28,000 Agility experience - 100 Tickets
- 320,000 Agility experience - 1,000 Tickets
- Toadflax Herb - 3 Tickets
- Snapdragon Herb - 10 tickets
- Pirate's Hook - 800 Tickets
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