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Wednesday, August 29, 2007

PKing/Wilderness Guide

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OK, so I'm sort of new on sythe, and this is my first guide here. I've made some other guides about runescape for my friends, and they really thought they were awesome. With no further ado, I present to you my pking guide! Da Daaaaaaa!



Table of Contents:



I. Introduction on wilderness

II. Types of pkers

III. Combat triangle

IV. Places to pk

V. Strategies of pking

VI. Teams or clans

VII. Closing





I. The wilderness, usually called the wildy. A place where people and things smash with maces, slash with swords, blast with spells, and shoot arrows at each other. What a peaceful enviorment it is... You can even make it more chaotic by joining the fray, yourself. Hundreds of thousands of gp(in items) are lost there everyday. You might even have gotten some of that cash also.



II. TYpes of pkers- As in real life, people in the wildy are different from each other. There are different fighting styles and strategies of pking. I'll be using the word "pure" in many of the next sentences, so a pure is a person who trains 2 or 3 main combat skills. There are quite a few types of pures. There are attack pures, strength pures, defense pures, mage pures, range pures, and even somtimes prayer pures. A typical attack pure would have these skills:



60+ attack, 40-50 strength, 1-20 defense. That guy could hit very often, and sometimes quite powerfully. Plus, if the person had a 20 defense, he would be somewhat hard to hit on.



Strength pure- 60+ strength, 40 attack, 1-10 defense. He could hit some scary high numbers with a rune 2h, or even a rune schimmy. Defense would be his or her only weakness, but their hard-hitting strength would keep the opponent eating for his life. These pures can be VERY dangerous, and can easily 3 hit KO you with their rune 2h. When strength potted, they're even more dangerous.



Defense pure- 50+ defense, 30-40 attack, 20-40 strength. These types of pures aren't seen very often in the wildy. I'm not sure why people really even make them. I mean, you won't hit very often, when you do hit the hits would be very low, and people will call you a def noob. Although, you could make one of these for collecting the runes on the floor inside the dark knight's fortress. Lol. you could beat the warriors up while they can't hit you.



Prayer pure- 40 attack, 40-50 strength, ? defense, 40+ prayer. These pures are known as prayer beasts. You don't usually hear prayer pure too much. Their combat skills aren't incredibly good, but they use their prayer to boost their stats and protect themselves.



Mage pure- 50+ mage, 1 attack, 1 strength, 1 defense. These mage pures are extremely powerful and helpful when in a team with others. Alone, they're ok, but others hit high damage on them, forcing them to eat more than shoot spells. They have the all mighty spell bind, which keeps your opponent frozen for 5 seconds, while you or your team bashes him up. They hit up to a 15 with fire blast, so be aware.



Range pure- 40+ range, 1 attack, 1 strength, 1-40 defense. These guys can shoot very fast, and can hit high with addy arrows. The defense levels are for the different types of ranging armor. It's very good to have a ranger on your team, because if your opponent is on the run, he can get shot at.



The impure- These people's skills don't vary too much. Their stats could be 40 attack, 40 defense, and 40 strength, or somewhere close to each other. These guys aren't that special.



Hybrid- These people can be even more dangerous that any pure, so watch out. They usually have a 40 range, at least 40 mage, at least 40 defense, at least 40 attack and 40 strength. They can take on almost anybody. If your opponent is running away, mage or range him. If he is too fast, bind then melee. They have all around stats.



III. The combat triangle- In runescape, there are three main types of pkers. Mages, rangers, and warriors. The "rules" say that one has an advantage over another. Mages hunt warriors, warriors hunt rangers, and rangers hunt mages. If course it is very possible that all of those can be switched around, My warrior has killed a few mages, I've seen mages kill rangers, and so on.



IV. Places to pk- Anyone can wander the wildy looking for a kill or two. But, there are certain "assigned" and populated spots for pking. One spot, would be level 1 wilderness by varrock and edgeville. If you have a team, that doesn't want to go deep, varrock is the place to go. It is multi-combat, so all of your team members can 0wn others.



Hillz- I'm sort of a noob because i just figured out what this meant a month ago. (I've been playing for almost 5 years) This is a place where hill giantss roam around, and is where large teams gather to take on other teams or people wandering by. Approach this spot slowly, for you may have to run.



Dark knight's fortress- This is a pretty high-risk spot for pking, especially if you're level 30-40, and 70-80. Usually mid-levels and high levels gather here to stalk their prey. The place is a fortress, so be careful not to get trapped. I've bsed (backstabbed) soooo many people here it's not even funny. Half of this place is multi-combat, and half isn't. There is also a rune spawn inside here, so watch out for any good low level kills. They will drop almost all of the runes they collected. Just be sneaky.



Greater demons/rune ore- These places are so risky to go to, it's scary. Especially the greater demons. Extremely high levels hang out there.(90-110) waiting for a little level 70 to come walking along, and wham! They're dead. The spot is at level 46 wilderness, so be very careful!



V. Strategies for pking- Of course you wouldn't go around attacking everyone like crazy, and getting 0wned and start crying. Just kiddin. Here is some stuff you should know before going into the wildy.



Always bring food- This is an obvious one. It's the one thing that keeps you alive when fighting. Get some food that heals 15 or 1/4 of your health. And, don't be a safer. A safer is a person who eats the second they lose health. Your food will run out quickly, and chances are, you'll die.



Approach pking spots slowly, with run on. This means taking short running steps ahead, just to check if there are any dangers at the spot. If you see someone running at you, and they're stronger than you, get out!!!!



Don't attack someone first, let them attack you. This means they will get a skull, and if they die, you will get all their stuff. And if you die and have no skull, you keep three items.



VI. Teams or clans- Being in a team or clan helps your chance of getting kills greatly. Sometimes you will see people recruiting clan members near varrok wildy. Be careful!! sometimes they could be plotting to bs you. That means they will turn around and kill you when deep in wildy. If you're a member, you can use the forums to look for teams and clans.



VII. Alright, I hope you liked my guide about pking and the wilderness, and I wish you luck on getting kills. Please rate my guide ?/10. Putting comments would be helpful also. Thanks.

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