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Thursday, January 31, 2008

Runescape Quest Guide: Imp Catcher

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==>Runescape Quest Guide List<==

Start: To begin this quest you have to speak to Wizard Mizgog located in the Wizards' Tower.

Skills: A bit of patience and the ability to defeat Level 2 Imps.

Quests: None!

What You Need: Red, Yellow, Black and White Beads.


Getting to the Tower


Routes to the wizards' tower

Home Teleport and Walking: There are two methods to doing this. The first is simplest and would be best used by players who have just begun playing RuneScape as it doesn't take you into places where you could possibly get lost. To use the first method use the Home Teleport spell. From there walk north and continue following the path until you come to a crossroads. Either read the signpost or head south to arrive in Draynor Village. Keep following the road South and you will come to a big stone bridge. Head across that and you are in the Wizards' Tower.


The second method would be suggested to players who have explored the F2P area a bit more then people who have just started playing RuneScape. Head north once again until you come to the General Store. Walk behind it and you will see a dark brown path. Follow this through a dark looking forest filled with Goblins and the occasional Spider. Once you get to the end of the brown path you should be near the bridge to Wizards' Tower. Just walk across like in the other method and you are there.


For Members there is also these added options of getting to the Wizards' Tower. One of them is to use an Amulet Of Glory to teleport to Draynor Village and then head South to the Wizards Tower.


Another method is to use the Fairy Rings. With a Dramen Staff equipped use any teleport to Zanaris spell and then with the Fairy Ring behind the tower use the code "DIS".


Getting Started


To begin the quest you need to speak to a wizard within the tower. He is located on the third Floor and there is a picture below to help you identify him from the people on the third Floor.


Wizard Mizgog

Start talking with Wizard Mizgog and ask him for a quest PLEASE and you will find out that he needs help with something. It would appear that a rival of his; Wizard Grayzag has enlisted the help of hundreds of Imps. He tells you that the Imps have stolen his four magical beads and that they are located all over the kingdom.


He would like your help in getting them back.


Acquiring the Beads


There are two ways of getting the beads you need to finish Imp Catcher. By far the easiest way is to buy them off of another player.


But if you are up for a challenge and think you have a bit of patience, try and kill the Imps to get them back. The Imps are spread all over RuneScape and you can find them nearly anywhere there is a major city or town. The most common places to find them is south of Falador, just below the wall. Around all the entrances and exits of Varrock. They are difficult to kill because the quite often teleport around and out of battle before you get a chance to deliver the final blow. If you are a higher level, this will be no problem as you can just one-hit-kill them. Another problem is that their drops aren't always 100% beads. They will drop Bread, Ashes and Flour Pots just to name a few. Just stick at it and you will get the beads in no time at all.


Finishing the Quest


Once you have the beads head back to the Wizards' Tower and talk to Wizard Mizgog again to give them back to him. He will mention that he needs to find out if they're his beads and then he will place them into a device on his table. This triggers a cut-scene and ultimately the end of the quest.


Congra

Rewards





  • Amulet of accuracyAn Amulet Of Accuracy
  • 875 Magic Experience
  • 1 Quest Point



Amulet of Accuracy


As shown above one of your rewards for completing this quest is an Amulet of Accuracy. As the name suggests it is used to boost your accuracy for Ranged skills like Magic, but it can also increase your accuracy for hand-to-hand combat.. Below are the stats for it.


Amulet of accuracy equipment screen



Fast Quest Walkthrough





  1. Talk to Wizard Mizgog
  2. Get Red, Yellow, Black and White Beads
  3. Take the Beads to Wizard Mizgog to see a cut-scene
  4. Quest Complete!



==>All Runescape Guide List<==

==>Runescape Quest Guide List<==

Wednesday, January 30, 2008

Woodcutting Help

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==>Runescape Woodcutting Guide List<==



Woodcutting is a very profitable skill, and it is very easy to train as well. Just sit back and let this guide, and your character, do all the work.





The Basics


The basics of woodcutting could not be much easier, get any woodcutting axe that you can use, click on a tree, and drop, bank, or sell the logs. There really is not much more to do with this skill. As you can see it is a very easy skill to train. As with all other skills, there are a few ways to train woodcutting, power cutting being one of them. The concept of power cutting is fairly simple: you want to get the most amount of logs into and out of your inventory in the smallest amount of time. You can accomplish this in a few ways, but the most popular are dropping the logs or selling them to a shop. In certain places, you will even be able to bank them faster than you could drop them. These special cases will be explained later on in the guide.


Please Note: If you want to make money, go elsewhere; this is not the guide for you.


Logs


There are many types of logs in both non-members and members but the most common types are:



















































Logs
PictureLogWoodcutting ExperienceSelling Price
LogsRegular2540-100gp
Oak logsOak37.530-45gp
Willow logsWillow67.525-40gp
Maple logsMaple100100gp
Yew logsYew175290-300gp
Magic logsMagic2501,000-1,200gp


Axes


For every ten or so levels, a new axe is introduced that you can use. Each new axe cuts wood a little bit faster than the previous one, so if you can afford the update, definitely upgrade!































































Axes
PictureAxeWoodcutting Level Smithing Level to Make
Bronze AxeBronze11
Iron AxeIron116
Steel AxeSteel631
Black AxeBlack6-
Mithril AxeMithril2151
Adamant AxeAdamant3171
Rune AxeRune4186
Dragon AxeDragon61-


Black Axes cannot be smithed: they must be bought from players, dropped by a Tree Spirit, or obtained from a Level 1 Treasure Trail.


And of course, you don't have to smith these axes! Go to any popular woodcutting area, and you'll find people selling Adamant Axes and up. Some players will even give away Mithril Axes. A Dragon Axe; however, is a special case because of its rarity. Try buying it in the Falador Park in World 2. Here are the estimated prices of the top 3 axes:



  • Dragon: 2,700,000 - 3,100,000gp
  • Rune: 15,000 - 20,000gp
  • Adamant: 1,200 - 2,500gp




Training Tips


Level 1 to 15


Fresh off Tutorial Island, and you're looking to cut some trees. You should start off with a Bronze Axe, given to you by the Survival Expert on Tutorial Island. Once you get into Lumbridge, and get some cash, you should find Bob's Axes to buy an Iron Axe, which is usually about 60 coins. Remember this place, for when you get to level 6, you will be able to buy a Steel Axe for about 200 coins.


Bob's axes shop in lumbridge

Now that you have your axe, it's time to actually start cutting some logs. Since you are near Lumbridge, just walk north from Bob's Axes following the road until you find a general store. Just to the west of the shop there are plenty of regular trees to get you from level 1 to 15.


Location of regular trees west of lumbridge

After you cut a load of logs, just go and sell them to the shop to clear out your inventory. To get to level 15 from level 1, you will need to cut 97 logs. Please note, if you just don't like the looks of Lumbridge, there are hundreds, if not thousands, of other places for you to cut logs. Anywhere you walk there will be trees! If you are close to a bank, then bank your logs. If you are close to a shop, sell them. If you are in the middle of nowhere, just drop them.


Level 15 to 30


Now that you have spent time cutting logs from the west of the shop, you can move on to cutting those beautiful old oaks. You can stick where you are in Lumbridge (there are two oak trees west of the shop), or you can continue wandering around the realm of RuneScape, exploring and cutting as you go. If you choose to stay in Lumbridge, then continue selling the logs to the shop for the usual low price. However, if you decide to be a brave wanderer, then your best option is most likely to drop the logs as you cut them. Of course, always keep a look out for better opportunities. Members also have the ability to cut Oak Logs outside of the Castle Wars mini game. With a bank nearby, it cannot be beat. Once you get to level 21 woodcutting, consider buying a Mithril Axe from a fellow player. At 1,000 to 2,000 coins, they may seem a little pricey, but it's worth it. To get from 15 to 30 woodcutting, you will have to cut 293 Oak Logs.


Level 30 and Up


Oaks have got to be getting boring, right? Well time to move onto Willow Logs! If you are going to continue power cutting, here are four options for you to choose from: stick with Lumbridge, move west to Draynor, move even further west to the Crafting Guild, or visit the secluded Rimmington. If you stick with Lumbridge, go ahead and sell your logs to the shop to get 4 coins for each log.


Willow trees in lumbridge

If you are getting tired of Lumbridge, walk west till you find Draynor, the so-called city of willows. Right next to the bank, you'll find around 6 Willow Trees, right next to a bank! Believe me, it is well worth your time to bank them. Players buy Willow Logs for up to 20 coins a piece! Much better than selling to a shop for 4 coins a piece.


Willow trees south of draynor village

If you really just want to get through this section of woodcutting without distractions, there is always the cut and drop method. Just north of the Crafting Guild, located west of Falador's Southern Gates, are plenty of willow trees, and all of them are yours. Hardly anyone goes out there, so you will have your trees and your silence. After you cut an inventory of logs, just drop them on the ground.


Willow trees north of the crafting guild

A good guide would be unable to go on without mentioning the trees in Rimmington and all of their possibilities. Take a look at the map:


Willow trees south of rimmington

As you can see, there is a shop right near the trees that you can sell your logs to! If you want a set up similar to Lumbridge, but with less people, try this spot out.




More Fast Experience


Maple Trees


At level 95 Woodcutting, it may be possible to cut Maple trees at a decent rate. Woodcutters at lower levels will find Maple Logs to take a while to cut, but after this level is obtained, they come at a fairly decent rate. They still may be a bit slower than willows, but the change of scenery will do you good. The best thing about Maple Trees is that they are all around Seer's Village Bank.


Maple trees around seers' village

Hardwoods


Along your path to 99 woodcutting; you will be able to cut logs used in the construction skill. These logs, called hardwoods in this guide, are also an excellent way to get fast experience. There are two types of hardwoods Teak (requires level 35 woodcutting, and gives 85 experience) and Mahogany (requires 50 woodcutting, and gives 125 experience). Because of their invaluable use in construction, Jagex made these trees hard to find, and hard to bank.


Teak Tree Location Number 1: South of Castle Wars


Teak trees south of cast e wars

Consider using a dueling ring to teleport to Castle Wars in order to bank your Teak Logs.


Teak and Mahogany Location Number 2: Ape Atoll


Teak and mahogany trees on ape atoll

If you have done Monkey Madness, then you should know how to get on the island, just remember: Bring your Greegree so that the poisonous creatures won't attack you!


Bank Route:


While in any bank, withdraw your Greegree, Runes (and Banana!) needed for Ape Atoll teleport and your axe. Remember to wear Ring Of Dueling as well. Teleport to Ape Atoll, run past the big gates, cut full inventory of Mahoganies, and use the Dueling Ring to teleport to Castle Wars. Bank your logs, and repeat! If you are in short supply of Bananas, you can grow them in a fruit tree patch, pick them in Karamja, or use the "Bones to Bananas" magic spell.


Teak and Mahogany Location Number 3: Tai Bwo Wannai Village


Teak and mahogany east of tai bwo wannai

To get into the hardwood tree grove, you must pay 100 Trading Sticks every time. You must have also helped in Tai Bwo Wannai Cleanup, or you will not be allowed to cut the trees.




Helpful Quests


These quests all give Woodcutting experience as a reward:



  • Grim Tales - 14,000 exp
  • Fremennik Isles - 10,000 exp
  • Icthlarin's' Little Helper - 4,000 exp
  • Hero's Quest - 3,075 exp
  • Fremennik Trails - 2,813 exp
  • Animal Magnetism - 2,500 exp
  • Eyes of Glouphrie - 2,500 exp
  • Monk's Friend - 2,000 exp
  • Enlightened Journey - 1,500 exp

  • Recipe for Disaster - 1,500 exp


==>All Runescape Guide List<==

==>Runescape Woodcutting Guide List<==

Monday, January 28, 2008

Thieving Help

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==>Runescape Thieving Guide List<==


Many of those entering the wondrous world of RuneScape members will be confronted with an extra option when right-clicking an NPC and wonder what this “pick-pocket man” is all about. To put it very simply: It is one of those “member only” skills those in F2p loath and those in P2p cherish. Thieving: Another skill to try your hand at, and one that can be most profitable if trained correctly and with vigor.


Within this guide we will look at several aspects of this skill, starting with what is for most the all important thing: How to level fast in order to get to level 53 to start Desert Treasure or even more than that to get safely past the traps during Underground Pass.


But there are more aspects to the skill than meets the eye. Thieving can be helpful in a number of other skills, like Magic, Farming and even Crafting. Then there is this Mini Game called Pyramid Plunder, where you can hone your Thieving skills to perfection.






Starting Out


In the early stages of your thieving career there are a few things you need to know before even attempting to start it:




  • Thieving is hard on your nerves
  • Thieving can be annoying
  • Thieving has a number of specific Random Events connected with it
  • Thieving needs food…… and lots of it



To start with the first two points: Thieving is hard on your nerves and, because of failure, annoying. Invariably you will fail in your attempts to clean out the pockets of the lowliest Man. And they will retaliate by stunning you, causing you to lose hitpoints and at the same time prevent you from stealing the man's wallet immediately after: The 'you are stunned' remark in your chat screen is something you will come to loath.


The Random Events you can expect are most of those common to the game with an added 2 extras: the Pillory when thieving from NPCs and stalls, and a Poison Gas Cloud when thieving chests.


Food, next to patience, is probably the second most important thing in your career of successful thief. You will go through inordinate amounts of it, but luckily you can even get that free of charge as one of your later targets will be the Bakers Stall in the fair city of East Ardougne, the Capital of Thieves.


Why Capital of Thieves? Plain and simple: You can stay here for close to your entire journey to that elusive Skill Cape.




Equipment & Things


Where you to ask what equipment to use when thieving there are a few possible answers, all depending on the target of your effort:


If NPCs are your target there are a few things you would need: First and foremost, food. Secondly it would be wise to wield a bow, any bow will do. But, DO NOT wield arrows. That way you will never attack the target by accident. Most of the times you would need to right-click then choose the option: “Pickpocket *NPC*”. As this option is right below the attack option, wielding nothing or any other weapon, and clicking the wrong option would result in you killing your target: Not the thing you wanted.


No ammo!

The clothes you wear really do not make a difference so it is up to you and your sense of fashion. As an example of what it could be:


Equip our character... Inventory

When thieving from a chest you would need a few things in your inventory: Anti-poison potion, to prevent you getting hurt by the Poison Gas Cloud. And you would need a Lock pick most of the times to gain entrance to the buildings the chests are hidden in. Depending on what chest you thieve you should have empty slots in your inventory to store the items you steal. If those are stackable, like Nature Runes or Arrow heads, one will do. If you try to thieve chests where the items are not stackable you would need as many spaces as the number of items you will get. One example of the last one is the chest on the second floor of East Ardougne Castle, amongst the Paladins. This will give you 1 raw shark, 1 adamantite ore, 1 uncut sapphire and 1000 gp: 4 inventory spots. What you wear doesn't really matter, just make sure you're not surprised by the normal random events.


Suggested inventory when thieving chests:


Inventory


The only place where you would really need armour when thieving is when you try to thieve Stalls. When the guards catch you stealing they will attack you and thus decent melee defense is a must. It shouldn't be a big problem though. You will have a Bakers stall to thieve from should you get low on health. There is one small problem with thieving from a Stall: You will need as many free inventory spots as possible, as you will always steal items that are non-stackable (with exception to seeds of the same type, and Runes of the same type). An example of what your outfit should be like:


Equip your character...



The Road to Perfection


Level 1-5


Starting out your choices of targets are limited, and Men and Women are really your only option. As they bring 8 exp per successful attempt you will not need to limit yourself for a very long time: You only need 49 hits to reach level 5 and that will not take more than 15 minutes.


The obvious places for these targets: Lumbridge, Varrock, Ardougne, basically every town where inhabitants roam free. Be sure to right-click the NPC and choose the “pick-pocket man” option.


Pickpocketing a man

Level 5-20


You now have a few possible options and it is time to look at what limits your speed of leveling up. First and foremost it is the re-spawn time of the items you steal. Once you have made a successful attempt a stall will be empty for a period of time that varies, depending on a number of things. One of them is the number of people playing on a particular server, the other is how many people are thieving from the same stall.


One more thing you should keep in mind is this: On a busy server there normally are a lot of people around killing the very guards who are supposed to catch you stealing.


At level 6 there are a number of stalls you can try your luck on but only 2 of those are good for leveling: The Cake stalls and the Tea stall. Of the 3 Cake stalls available (2 in Ardougne and 1 in Keldagrim) only the 2 in Ardougne are good for leveling: Re-spawn time is, on average, on a fairly busy server, 2.5 seconds. You need to position yourself in such a way, the baker and the guards have a limited view of you. The 2 pictures below show you where, but the eastern stall offers the highest success rate.


Eastern Baker Stall:


The eastern baker stall

Western Baker Stall:


The western baker stall

The Tea stall in Varrock is a similar option with regards to spawn time. However, less people train their thieving there and you will get caught more. Ardougne is the best option available.


All other stalls with the same xp-gain per successful attempt are NOT an option: Spawn times are simply too long to gather a decent amount of exp per hour played. You will need to thieve either of these stalls 256 times to gain the necessary experience until level 20. One thing you need to keep in mind when thieving from stalls: You will need to make frequent bank trips, or drop what you steal. When thieving from Bakers stalls the advice is to bank: You will need the food later on in your career.


Level 20-38


In a way the Baker Stall still is the best option yet an alternative now is available: The Silk Stalls. Per successful attempt it will give you 24 experience points. The spawn time is 4-5 seconds, again on an average busy server. This means the average exp gain in one hour played is comparable with the baker stall (16xp but a faster spawn time), so it is up to you to decide what to steal from.


Best spot for the south-east Silk Stall:


Silk stall

Best spot for the north Silk Stall:


Silk stall

Once you reach level 21 another option is available, and one that is the fastest way to level 99: The minigame Pyramid Plunder. If you truly are looking for the fastest way to level, skip everything in the next sections and fast-forward to the Pyramid Plunder section.


Level 38-55


Time to practice pick-pocketing again: The Master Farmer is the best target from now on. Four of them wander the RuneScape realm and all conveniently very close to a bank. And you will need that proximity to one!


The biggest drawback of pick-pocketing a Master Farmer is the loot: Seeds, and lots of them. The sheer number of different Seeds available will make your inventory fill up very quickly. You can drop them or, better and faster, bank them. The big advantage of this target: You can left-click them.


Two out of the three available Master Farmers are good to raise your skill: The one wandering Draynor Market Square and one close to the Farming shop north of Ardougne. Martin the Master Farmer is not an option as you would need to right-click him to steal from him.


Master Farmer Ardougne:


The ardougne master farmer

Master Farmer Draynor:


Draynor village master farmer

Level 55-99


Knights, Knights, Knights and even more Knights are now your only option (aside from the fore-mentioned Pyramid Plunder). So, how to deal with it? Your first task is to find a server with the lowest number of people playing. The second thing to do is to get one Knight trapped inside a building, preferably one with stairs. Ardougne has two buildings eminently suited for this purpose: The house north of the northern Silk Stall and the one west of the western Baker Stall.


A map of ardougne's knight locations

Luring a Knight into a house is fairly easy. Un-wield your bow, attack a Knight and have him follow you into a house. When he is inside quickly close the door, then climb the stairs, come back down again and wield your bow.


An ardougne knight

Should you have a Knight trapped inside a house without stairs you need to either log off/log on, or run outside beyond the Knights patrolling area.


Pickpocketting an ardougne knight

To reach level 99 you need to pickpocket a staggering 152,643 of them. If you wonder if you will ever make that: At level 93 you can pickpocket 1500 knights per hour. To make it a bit more bearable: This will bring you 7,632,150 gp in the process. A few tricks to make it a bit easier.




  • If you have a drawing tablet connected to your computer, use it. Change the setting of the pen so the pushing is set to left-click. Then change the in-game setting to ‘one button mouse', then start clicking away. It is a lot less straining on your arm muscles.
  • The same thing holds true for playing with a mouse set to ‘one button'.
  • Play with sound on, that way you can use the popping sound to generate a steady rhythm.
  • Play in an ‘empty' world to avoid people from killing your target.
  • Don't forget to wield a bow without arrows equipped.
  • Keep ‘run' turned on at all times



Cape of Achievement


Once you reach that elusive level 99 Members are eligible to wear the Cape of Achievement. This Cape complete with its Hood can be bought for 99,000 gp at Rogues Den from Martin Thwait. The cape gives a boost to all defensive stats of +9. Furthermore it has an "operate option" that will temporarily raise your thieving level to 100. One other thing: The cape has a specific emote that comes with it.


Equip your character (with a cape of achievement) Wearing a cape of achievement

When you have two or more skills at level 99, your cape will automatically be trimmed and give a +4 bonus to prayer.




Specific Random Events


As mentioned in the introduction there are two specific Random Events connected with thieving. One ‘nice', one ‘not so nice'. The first one, and one that can give a decent reward, is mostly encountered when pickpocketing, The Pillory. You will be teleported to a Cage, and locked-up until you find the right combination to escape again. This is what it looks like:


Locked in... a pillory?!

On the left hand side is a rotating lock that shows the shape of the key you need to choose. Should you choose the wrong key one more will be added, up to a maximum of five. If you choose the wrong key after that you will need to wait 15 seconds before you can try again. While in there you will be bombarded by NPC and, possibly, by fellow players, with rotten tomatoes. After you have made your escape you will be rewarded, this can be anything from a small amount of money, up to a half of a key.


The second random event is the one that has caught the unaware before and could be your downfall: a Poison Gas Cloud. When thieving chests you run the risk of encountering this one: You open the chest and instead of the expected loot a gas cloud escapes, poisoning you and all players in the vicinity. This poison hits just 3 but the frequency is high: Stay to make a screen-shot and you are out of 50 hp in a flash. Drink your anti-poison potion and step away from the chest until it stops.


Yikes, a poison gas cloud!



Thieving and Magic


Within the game there are a few places where you can thieve Runes. A few of them might come in handy for those with a low Runecrafting level or for those not willing to spend a large amount of money on runes.


One in particular isn't worth the trouble: Marim Magic Stall. Stay there for 20 minutes in a very busy world (2) and this is what you will get:



































Marim Magic Stall
ItemTime (minutes) Experience
Fire Rune 8-
Air Rune 5-
Earth Rune 13-
Total202,600


Not really a good option for less than 8k thieving experience. The only good thing about it is a safe spot just south of the table: You won't get caught there. Spawn time of this stall is just under one minute on a busy server.


Ape Atoll mage stall

Chaos runes can be pickpocketed from Paladins and this could be an option both for experience and magic: Up to 450-500 Paladins per hour are a possibility at high thieving levels resulting in 900-1000 chaos runes and between 68 and 76k thieving exp and on top of that 46k-40k gp. Money wise this is the best option were you to sell the runes. Some people also choose to sell the chaos runes for TokKul in TzHaar.


Like Knights of Ardougne, Paladins can be trapped inside a house or you can try your hand at those in King Lathas' Castle.


Look at all these trapped paladins!

For most the next option is a pretty good one: The Nature Chests in East Ardougne. Two of them are available for the avid thief but the reward in experience is negligible: Only 8 exp per successful attempt. But the reward may make it well worth your while: 1 Nature rune and 3 gp per attempt. The spawn time on a busy server is 15 seconds and it could bring as much as 240 Natures per hour played. The big drawback: Less than 2k thieving exp per hour.


Both chests are on the second floor, just in different houses: One on the east side of the market. Pick the lock on the southern door to gain access to the house and climb the stairs.


Stealing from a chest

The other location is on the second floor of the first house north of the church. Again you need to pick-lock the door and if you fail it can hit you for 7 (lowering, depending on your hp level), be sure to bring some food.


Stealing from a chest

Thieving Blood runes is another possibility. North of Ardougne on the western bank is a tower where a number of Chaos Druids live. The cellar is occupied by Giant Bats and a number of Ogres. In the midst of these Ogres are two chests for you to thieve. They give 2 Blood runes and 500 gp per successful attempt. Once successful you will be teleported to a house nearby and you will need to run back to have a go at the second chest there. The spawn time, on a busy server, of these chests is close to 2 minutes which makes it possible to thieve close to 120 Blood runes per hour. To gain entrance to the tower you will need to picklock the door (37.5 exp). Each chest will give you 250 thieving exp The total thieving exp for one hour played can be up to 17k per hour and will yield 120 Blood runes and 30k gp.


The blood rune chest!



Thieving and Farming


Thieving from Master Farmers has one big advantage for those interested in Farming. The number of seeds available is staggering. All seeds except those which are found in birds nests can be thieved from a Master Farmer. The best place to do this is Draynor Market as the bank is closest and you will need that proximity to a bank just because of the sheer number of inventory spots required to store all. Thieving exp gained can be as high as 65k per hour played.


Again a very small sample of time played and loot stolen/exp gain:
































































































































































































































































































Thieving Seeds
Time Played (minutes) 10137
Experience 8,42812,8145,805
SeedTypeNumber of Seeds Stolen
CabbageAllotment244928
OnionAllotment658127
PotatoAllotment9812279
StrawberryAllotment211
SweetcornAllotment7105
TomatoAllotment16239
WatermelonAllotment21-
CadavaberryBush433
DwellberryBush164
JangerberryBush-61
Poison Ivy Bush-1-
RedberryBush8103
WhiteberryBush-11
LimpwurtFlower144
MarigoldFlower8134
NasturtiumFlower4155
RosemaryFlower-42
WoadFlower-33
CadantineHerb1--
GuamHerb25-
HarralanderHerb111
IritHerb1--
KwuarmHerb1-2
MarrentilHerb31-
RanaarHerb--1
TarrominHerb-11
ToadflaxHerb1--
AsgarnianHops15208
BarleyHops215724
HammerstoneHops263011
JuteHops164613
KrandorianHops124
WildbloodHops14-
YanilleanHops6143
BelladonnaSpecial2-1
Mushroom Spore Special-1-


As you can see there are more seeds available than the number of inventory spots you have.


The trick to gain the best seeds for your farming needs is this: Keep one of each seed you need in your inventory before starting. Once you have done that you can go about your merry way and thieve to your hearts content. If you thieve a seed and have no room in your inventory, all that will happen is a remark in your chat box, explaining you do not have the space to store the seed. But you can go on thieving. It is like a failed attempt without the penalty of being stunned.


You can try to drop the seeds you don't want when being stunned after a failed attempt. The one drawback to this: The seeds you don't want are probably the most common you steal.


Use thieving this way and you will maximize both farming and thieving: You will get the seeds you want, and you won't be bothered by seeds you don't want. And you can go on picking the Farmers pockets and thus gain thieving exp


For those interested: Seeds can bring a pretty penny when sold to desperate farmers, herblorists and even merchants concentrating on seeds. A Ranarr seed can bring up to 25k.




Thieving and Crafting


Though Thieving can hardly be seen as having something to do with Crafting it is an excellent way to obtain gemstones. Rogue's Den has four wall safes to crack for the avid thieve and the reward from this, besides 10-40gp, can be gemstones. Two things could hold you back to try your luck here: You need level 50 thieving and level 50 agility. Agility is needed to be able to trade with Martin Twait, he can sell you a Stethoscope to increase your chance of looting successfully.


Rogue's den

From Sapphire all the way to Diamond are the available gems, and it is a faster way to collect the stones needed to craft amulets than hacking away at Shilo Village's Gemstone rocks. At higher thieving levels (from about 85 and up) you would be able to crack about 550-600 safes per hour played, resulting in 40-42k thieving experience. Though a limited sample was taken the following table is the distribution of the gems collected:



























































































Stealing Gems
AttemptsSapphireEmeraldRubyDiamondTotalTime (minutes)
589524419512090
39946282029640
1631911803819
Totals
1,15111783477254119
Percentage10.177.214.080.6122.07


When cut and made into jewelry the Crafting experience gained is shown in the next table.


























































Crafting Experience
Cutting5,8505,602.53,995752.5
Amulet7,6055,8103,995700
Necklace6,4354,9803,525630
Ring4,6804,5653,290595
Maximum Total 13,45511,412.57,9901,452.534,310




Pyramid Plunder


Or: How to gain inordinate amounts of experience points in the shortest possible time.


If this game is played to maximize time played versus thieving exp, the best thing to do is to avoid banking the items you thieve from the various urns, golden chests and sarcophagi.


When starting at level 21 it is possible, in theory, to reach level 22 in 5 minutes. But there are a few tricks you need to be aware of, and a decent defense level is required to finish this safely. As Jagex states, this is a dangerous minigame and you will loose your items when you die.


There are eight different rooms in total and they require an ever increasing thieving level to enter. The thieving experience gained rises with every room.



























































































Experience Chart
RoomSpeartrapUrn With Charming Urn Without Charming Gold Chest Door With Lockpick Door Without Lockpick
1104060402040
2106090603060
31010015010050100
41014021514070140
510200300200100200
610300450300150300
710450675450225450
810550825550--


As you can see from the table the highest amount of exp is gained when NOT using ‘helpful' items like lock-pick and flute. At lower thieving levels, above 21 up to 65, it is advised to bring a lock pick to get past the doors to the next room as fast as possible.


Suggested equipment for low combat:


Depending first and foremost on your defense level, armour is suggested for those with a low level. Higher leveled players are safe using only a legends cape or higher, Boots of Lightness and food. Both food and anti-poison can be brought noted to be un-noted later on in Pollnivneach, be sure to bring enough money.


For all levels it is advised to take Anti-poison Potion, or, if you have access to Lunar Magics, you could bring runes to cast the Cure Me spell.


A Lock-pick for low level thieves (below level 65) is a must to open the doors quickly. Yet there is a trick to this depending on how you play the game and what strategy you are going to use. Again this will be explained later on in the section dealing with strategy.


Money is needed for two things: To pay for the carpet ride and to un-note food and Anti-poison Potion.


The suggested inventory below is advised when playing the game to maximize thieving experience gain. Should your objective be to gather as many trinkets as possible you will need to leave some food in your bank to accommodate them.


Lower leveled players equipment and inventory:


Equip your character...


There is a possibility you will be attacked by fairly high leveled monsters when opening the Sarcophagus and/or Grand Gold Chest. A decent defense is needed against them. Boots of Lightness will reduce your weight and preserve your running energy. Rings are optional and the best advice would be to take a Ring of Life to prevent you from dying inside the pyramid. If you can't obtain a skill cape, a Legends' Cape or Obsidian Cape will work just as well.


Inventory


Lower leveled, in this case also, assumes lower thieving levels, hence the Snake Charm and Lock-pick in the suggested inventory. The food is self-explanatory: It is there to keep you alive, Snake Charm will help you to thieve the urns safely. The Lock-pick is there to make the transition to the next room a bit easier. After you have reached level 65 thieving you can leave the Lock-pick in your bank (or drop it), as the exp gain warrants opening the doors without one. You will need to experiment how many Anti-poison potions you will need per inventory food.


High leveled players equipment and inventory:


Equip your character


Higher leveled players can do without the armour if their defense level is 70 or above. This will further reduce your weight and prolong your running ability. Once you have obtained the Pharaoh's Sceptre, wield it, it allows for fast banking at Edgeville, then teleport back to the pyramid with the sceptre. There are also 2 capes that will reduce your weight (much light Boots of Lightness). Spotted Capes will reduce your weight by 2, and Spottier Capes will reduce it by 5.


Inventory


The only difference in your inventory are the ‘helpful items', your thieving level should warrant leaving them at home: They take up valuable space and without them you will be about as fast as with them. The exp is far higher without.


Should you want to stay for a long time it would be wise to bring noted food and anti-poison. This can be un-noted at Pollnivneach and it allows you to play for a long time.


Warning


Traveling in the Desert can be hazardous to your health. When trekking through it and not using the carpets, adjust your equipment and inventory to allow for this: Waterskins and Desert clothing are a must.


Strategy


The trick in gaining as much experience as possible, is to reach the highest room available to you, with just enough time left to finish looting all the urns in the room, including the Grand Gold Chest. This means you need to do some research yourself: Find out how much time you need in the last room and then plan your trip.


Make your way to the room one level below your maximum, spend time to loot the urns and go to your final room with just enough time to spare to steal from all the urns in that room. That can be a bit tricky as there could be four doors you need to try. If you are lucky you hit the right door first, if unlucky it is the fourth door.


Leave the Grand Gold Chest and the Sarcophagus until the last moment, then first the Sarcophagus (no experience for that one) then the Grand Gold Chest. Once you have a Pharaoh's Sceptre skip the Sarcophagus altogether. Both of these can spring a monster on you: A Mummy from the Sarcophagus and Scarabs from the Grand Gold Chest.


The noted food can be un-noted at the General Store in Pollnivneach, a mere carpet ride away, where you can sell your gathered trinkets too. Be aware, the amount of money you will get is a fraction of the actual worth of them, compared to selling them at the Agility Pyramid to Simon Templeton.


Risks & Useful Information




  • You will get poisoned, either by the urns or the scarabs.
  • If you do not have a teleport out of there, either by Amulet of Glory or Ring of Dueling, bring a water skin: Dying of thirst is not a pretty sight.
  • Keep run turned on for as long as you can.
  • A Pharaoh's Sceptre needs to be re-charged with items you steal from the pyramid.
  • When you exit the pyramid you will always end up at the northern end.
  • If someone entered before you, look through what door he exits to the next room: that will be yours too.
  • The Pharaoh's Sceptre can only be obtained from the Grand Gold Chest or the Sarcophagus.
  • For thieving levels 41 the exp gain is around 30-40k per hour played.
  • At very high thieving levels the exp gain can be up to 200k per hour played.



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